Tag Archive: Gaming



Chinese technology giant Lenovo has said India is “dynamic” market as a sizeable population has very high-end requirements for gaming products.

“India’s population is so big you do not need many people to get into gaming to become a sizeable market. That is why we also picked India as a focus market in terms of gaming. There is a sizeable population that is really into gaming,” Ken Wong, President Asia Pacific & Senior Vice President at Lenovo Group told PTI in an interview during IFA 2017 event in Berlin.

That is why there was a recent launch of the Legion brand gaming PC in India, he said.

“We are receiving very good feedback on Legion. And I strongly believe that this market will continue to grow in India,” Wong added.

The dedicated gaming PCs Legion Y520 and Y720 were introduced in India in May this year.

The company’s new gaming headsets – augmented reality (AR) powered ‘Star Wars : Jedi Challenges’ and mixed/virtual reality (VR) creator ‘Lenovo Explorer’- pulled in a lot of gaming enthusiasts, specially Star Wars fans to the Lenovo booth at the Europe’s biggest consumer goods and electronics show IFA 2017.

Even as these new gaming devices will not be available in India, Wong sees it is a very dynamic market.

“When we talk about market, India is a very dynamic market. We see very high end and extreme requirements. There are also many main stream requirements, for example, gaming on the phone,” Wong said.

Elaborating on gaming products, Wong said a lot of things are happening in the east post of the Asia Pacific region and governments are also supporting this because of revenue potential.

“I do a lot of interaction with different governments, cities, countries, regions. A common thing that is coming out is that governments are actually putting a lot of resources in supporting the gaming industry. I was born in Hong Kong and live there, the government is putting a lot into gaming.

Singapore is doing the same as it is happening everywhere and I think India is also the same (kind),” he added.

Wong said the reason is not about gaming as such but it is about the economics about the gaming.

“Imagine the technology involved, the coding, which I think is a very strong part of India. Software development, coding is the number one pillar that I can think of as a strength of India. Events like Asian games are very important revenue streams,” he said.

Wong said Lenovo is putting in a lot of thinking into gaming devices and that is why it has upgraded the gaming PCs under Lenovo Legion brand.

“If you look at our endeavour, I think we are putting in $1.2-1.3 billion (roughly Rs. 7,657 – 8,295 crores) on an annual basis (into gaming products),” he said.

Gaming is not like a casual (activity) in Asia Pacific, but given the size of millennial, they not only want premium products but also want to enjoy life through technology.

“The market is actually moving toward more premium, we actually see more growth from the premium side of the market.”

“We have seen some very good results in the past 12 months. We are number one in Malaysia in terms of market share, we have been enjoying at least double digit premium to the market growth in terms of gaming in India, Thailand, Malaysia, Philippines and Singapore,” Wong said.

 

 

Source : (gadgets.ndtv.com)

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One of the showstoppers at CES 2017 was undoubtedly Razer’s concept laptop Project Valerie. Razer felt that a single screen laptop just didn’t cut it anymore so it unveiled a laptop which features three 17.3-inch 4K IGZO displays. The laptop understandably turned a number of heads, so much so that two of the prototypes were stolen from Razer’s booth. The company is now offering a $25,000 reward for any information regarding the theft.

Razer CEO Min-Liang Tan initially reported the theft on his Facebook page on Monday adding that the company has “filed the necessary reports and are currently working with the show management as well as law enforcement to address this issue.”

Tan updated his post confirming the theft had taken place on January 8, the last day of CES 2017. He also confirmed that both the protoypes were Project Valerie laptops.

Razer’s reward comes with certain terms detailed by the company.

“Razer may pay only a portion of the maximum reward offered. The decision will be based primarily upon law enforcement’s evaluation of the value of the information provided. When there are multiple claimants, the reward will be shared in amounts determined by Razer. Razer associates are not eligible for the reward. This reward offer is good for one year from the date it is first offered, unless extended by Razer.”
Min-Liang Tan urged anyone with any information regarding the thefts to mail the company at legal@razerzone.com. The information provided will be “kept in the strictest of confidence,” he said.

It isn’t uncommon for Razer to witness such incidents regarding their products. In late 2011, Razer had reported that two of its Razer Blade prototypes were stolen from the company’s Bay area R&D lab.

Razer has often pushed the limits of its gaming laptops which become the envy of gamers everywhere. Stealing these prototypes, however, is a new low for any individual. In fact, the company is not ruling out industrial espionage, according to Min-Liang Tan post.

“We treat theft/larceny, and if relevant to this case, industrial espionage, very seriously – it is cheating, and cheating doesn’t sit well with us. Penalties for such crimes are grievous and anyone who would do this clearly isn’t very smart.”

Apart from the concept Project Valerie laptop, Razer also unveiled the Project Ariana projection system and Razer Chroma at CES 2017.

 

Source : (gadgets.ndtv.com)


An animal shelter is asking Pokemon Go players to walk an adoptable dog as they wander the streets of an eastern Indiana city doing battle with digital monsters on their smartphones.
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The idea is the brainchild of Phil Peckinpaugh, superintendent of Muncie Animal Shelter. He noticed people shuffling along as they played the addictive game and thought “it would be awesome” if they each had a dog to walk.

Peckinpaugh posted the idea on Facebook, asking: “Trying to Hatch an Egg or Catch Rare Pokemon? Come down to the Muncie Animal Shelter to walk one of our dogs while you get your steps in! Just come to the front desk and say you are here for the Pokemon dogs!” His post was widely shared.

“This is a great way to get more volunteers in and helping them (the dogs) get the exercise that they need,” said Adrienne West, who drove 45 minutes from Upland to walk a 3-year-old pit bull named Maya as she tried to catch a weedle – a larva Pokemon character.

Peckinpaugh says he bought 20 new leashes to cope with the increase in demand, which is fortunate because 73 “Pokemon Go” players heeded the call Wednesday and turned up to exercise hounds, including one who adopted a dog.

“I hope this Pokemon Go isn’t something that lasts a couple weeks,” he said. “I hope the shelter becomes a hotspot.”

Source : (gadgets.ndtv.com)


Microsoft India on Wednesday sent out media invites for an event it is holding in New Delhi on Monday. The event, titled ‘Tech for Good, Ideas for India’, is said to be “a conversation with young achievers, students, developers, and entrepreneurs.”

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The event’s keynote address will be delivered by Microsoft CEO Satya Nadella, while Jayant Sinha, the Minister of State for Finance, will also be in attendance.

The Microsoft CEO’s visit follows a whirlwind tour of India by Apple CEO Tim Cook, who visited a temple, dined with Bollywood celebrities, and saw an IPL match apart from inaugurating the company’s Maps development centre in Hyderabad, announcing a development accelerator in Bengaluru, meeting app developers, and the discussing Apple’s plans with the Indian Prime Minister.

Microsoft was in the news on Wednesday for its decision to further streamline its smartphone business. In a press statement, the company confirmed it would be cutting 1,850 jobs, most of them in Finland, and write down $950 million (roughly Rs. 6,403 crores) from the operation.

The Redmond giant also said it would close down its research and development site in Tampere, Finland, but continue to develop Windows 10 Mobile platform and support its Lumia smartphones. The company declined to say whether it would develop new phones.

“We are focusing our phone efforts where we have differentiation,” said chief executive Satya Nadella in a statement, “We will continue to innovate across devices and on our cloud services across all mobile platforms.”

Earlier this month, Microsoft divested its entry-level feature phones business for $350 million (roughly Rs. 2,359 crores).

 

Source : (gadgets.ndtv.com)


Microsoft made a pitch Wednesday to developers to stay with the US tech giant, saying it remains a force in future technologies such as artificial intelligence and augmented reality.

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Chief executive Satya Nadella highlighted Microsoft’s advances with its HoloLens augmented reality goggles, its Cortana virtual assistant and its progress in cloud computing.

This means Microsoft is a force to be reckoned with even though it has lagged rivals like Apple and Google in powering mobile devices, according to Nadella.

“For us, mobile first is not about the mobility of any single device, it is the mobility of the human experience across all the devices and all the computing in our lives,” Nadella told the San Francisco gathering.

“Cloud is not a single destination, cloud is a new form of computing that in fact enables that mobility of experience across all our devices.”

The company said its Windows 10 operating system which can be tied together a range of devices including PCs, phones and tablets now has some 270 million users.

“Windows 10 is off to an amazing start,” said Nadella, calling it the “fastest ever” adoption of the Windows operating system.

The 270 million represents new computers and devices with Windows 10 installed as well as upgrades of existing gadgets.

Microsoft has set a goal of having the operating system in use in more than a billion devices by 2018, which would put it on a par with Apple, which said this year it has one billion active devices running iOS.

Microsoft said it would introduce an update of the operating system in the coming months that will make Windows 10 available for its Xbox One game console and enable various devices to use the Microsoft digital assistant known as Cortana, an artificial intelligence tool.

The Windows update will also step up use of biometrics for authentication, allowing users to log into computers and their applications with their fingerprints, improving security by moving away from passwords.

Looking ahead with HoloLens
Microsoft also Wednesday began its first shipments of its HoloLens augmented reality headgear, staking its place in what is expected to be an emerging computing platform.

HoloLens is being delivered to application developers, with Microsoft opting for augmented reality rather than virtual reality in devices such as the Oculus Rift from Facebook.

While virtual reality is fully immersive, the partly immersive augmented reality allows users to multitask via virtual images superimposed on their normal field of view.

At the conference, the US tech giant showed some of the possibilities for HoloLens such as giving users a view of Mars that up to now could only be seen by space vehicles, and an inside view of the brain by medical specialists aiming to deal with a brain tumor.

Aiming to encourage new applications for the device, Microsoft noted that developers can create a “new mixed reality” with holograms to enable users to see and experience things in new ways.

Microsoft unveiled the HoloLens goggles a year ago as rivals such as Oculus were moving into virtual reality.

The holographic capabilities in the Microsoft gear can open doors for developers to augment tasks from complex surgery to motorcycle design, according to the company.

The developer editions will be available for $3,000 for app makers and other Microsoft partners.

One of the partners is Nasa, which uses HoloLens to help users move about as if they are on Mars and figure out where they want the Rover to go.

Pamela Davis, dean of the Case Western Reserve University medical school, led a demonstration showing how holographic images of the body and its organs, including the brain, can be used in doctor training.

With the goggles and Windows 10, Microsoft said in a statement it was “extending the Windows experience to holograms and allowing developers to begin helping build the future of holographic computing.”

The move by Microsoft comes just two days after Oculus began deliveries of the first Rift devices to consumers.

Source : (gadgets.ndtv.com)


How you play virtual games can impact real life decisions as researchers have found that gamers who create thin virtual avatars of themselves are likely to exercise more and stay in shape than those who play as an obese avatar of themselves.

“I think the findings have real-world applications, such as using avatars in video games to ‘nudge’ people to increase physical activity,” said one of the researchers Jorge Pena from the University of California, Davis in the US.

The study was published in the Journal of Computer-Mediated Communication.

The researchers conducted an experiment where participants were randomly assigned to a normal weight or obese avatar as well as normal weight or obese opponent in a virtual tennis game.

The avatar and the opponent were essentially the same male virtual character.

The body size of the avatar was manipulated by setting a different Body Mass Index (BMI) for the normal or obese virtual character.

The normal weight character was thin and had a BMI of 18.6 (where normal range BMI is 18.5 to 24.9). The obese character had a BMI of 32.1.

The researchers found that regardless of participants’ own BMI, those using thin avatars showed increased physical activity compared to those using obese avatars.

Source : (gadgets.ndtv.com)


Move over, Kim Kardashian.

Kendall and Kylie Jenner’s mobile game strutted to the top spot on Apple’s app store when the Glu Mobile title premiered Wednesday. The game starring the Kardashian half-sisters is a spin-off of the popular “Kim Kardashian: Hollywood” game released in 2014.

“There does seem to be a unique affinity for fans of the Kardashian-Jenners to like narrative role-playing games,” said Glu President and CEO Niccolo de Masi during an interview at the D.I.C.E. Summit.

While the Jenner sisters’ game maintains the same cartoony aesthetic of the Kardashian game, the fashion-focused “Kendall & Kylie” is intended to be played in portrait mode on smartphones and tablets instead of landscape mode like “Kim Kardashian: Hollywood.”

The games are currently rewarding gamers who play both titles in a special “krossover” event. De Masi is optimistic that “Kendall & Kylie” will achieve similar success as “Kim Kardashian: Hollywood,” which reportedly earned $200 million (roughly Rs. 1,367 crores) last year.

“I think it could do anywhere from half or double to what Kim achieved,” said de Masi, who presented a talk Wednesday morning about celebrity social media followers at the Academy of Interactive Arts and Science’s 15th annual D.I.C.E. Summit.

Despite the Kardashians’ mobile triumph, Katy Perry didn’t similarly blast off last year with her Glu game, “Katy Perry Pop.” It failed to crack the Top 100 apps on Apple’s charts. De Masi said Perry’s game wasn’t as fruitful because it was marred with technical glitches and didn’t feature enough of Perry’s music.

“We’re talking to her team about how we could evolve this game but also how we could reboot it,” de Masi said.

San Francisco-based Glu is currently working on titles starring Nicki Minaj, Gordon Ramsay, Britney Spears and Taylor Swift. De Masi said his team is looking at ways to differentiate all those celebrity games from each other.

“They’re very different,” de Masi said. “I can’t say what the mechanic will be because that’s a trade secret. We’re pushing very hard to differentiate the game experiences. We won’t get it right every time, but I think we’ll get it right more than we get it wrong.”

Source : (gadgets.ndtv.com)


Nintendo Co. reported a 36 percent drop in quarterly profit on Tuesday after lacklustre video game sales for the year-end holiday shopping season.

The Japanese manufacturer of Super Mario games and the Wii U game machine earned JPY 29.1 billion (roughly Rs. 1,636 crores) profit for the October-December fiscal third quarter, down from JPY 45.2 billion a year earlier.

The Kyoto-based company, which suffered a blow when its charismatic president Satoru Iwata died in July last year, kept its annual forecasts unchanged at a JPY 35 billion (roughly Rs. 1,968 crores) profit on JPY 570 billion (roughly Rs. 31,911 crores) sales for the fiscal year through March.

Quarterly sales slipped 18 percent to JPY 221.5 billion (roughly Rs. 12,221 crores).

For the nine months from April through December, Nintendo said global sales of the Wii U reached 3.06 million units. It’s aiming to sell 3.4 million of the machines through March.

Among the company’s Wii U game software that recorded strong sales were “Splatoon” and “Super Mario Maker.” It said “The Legend of Zelda: Twilight Princess HD” will be introduced and will likely contribute to sales growth.

The 3DS handheld machine fared better, with Nintendo selling 5.88 million during the nine months. The company projected 7.6 million in sales for the year through March. “Animal Crossing: Happy Home Designer” was a hit game for the hand-held platform, according to Nintendo.

Source : (gadgets.ndtv.com)


Like a friendly but persistent sales rep, Microsoft has a message for anyone who owns a personal computer: If you haven’t yet upgraded to Windows 10, the company highly recommends it.

So highly, in fact, that in coming weeks, PC owners who have set their machines to automatically install important updates – like security fixes – could find the new operating system already downloaded and ready for activation.

Microsoft’s aggressive campaign to promote Windows 10 has led to its deployment on more than 200 million devices since its July release. It’s part of a multi-pronged strategy, along with a push to expand in “cloud” computing, that analysts say is driving the early stages of a financial turnaround, as evidenced by Microsoft’s latest earnings report on Thursday.

The Redmond, Washington-based tech company reported $5 billion in profit on nearly $24 billion in sales for the quarter ending December 31. Revenue and profit were both down from a year ago, but after adjusting for deferred revenue and one-time costs, the numbers were better than Wall Street analysts expected.

Microsoft beat Wall Street’s estimates for sales in key segments. Those include its cloud-computing segment, which lets commercial customers run their businesses on Microsoft’s servers, and the division that sells PC software, Surface tablets and Xbox gaming consoles. Adjusted earnings amounted to 78 cents a share, while analysts polled by FactSet had expected adjusted earnings of 71 cents a share.

“All around, this looks like a quarter that (Microsoft CEO Satya Nadella) can frame and put in his office,” FBR Capital Markets analyst Daniel Ives said. Microsoft’s stock rose more than 3 percent in extended trading after the results came out.

Microsoft only sold 4.5 million Lumia phones in the recent quarter, compared to the 10.5 million sold last year.

Long a dominant seller of PC-based software, Microsoft has seen its profit decline as consumers and businesses buy fewer PCs, cutting into licensing fees Microsoft gets from computer-makers. The last major upgrade of its operating system, known as Windows 8, was widely viewed as a flop, which hurt PC sales even more.

Nadella, who was named to the top job in 2014, has been pushing Microsoft to adapt to a world where people are increasingly using mobile gadgets, and where businesses are moving more of their operations to remote data centres, accessed via the Internet.

Microsoft broke with tradition last July by releasing Windows 10 as a free upgrade for older PCs, with no charge for future updates. It’s also redesigned other popular products, such as the Office word-processing and spreadsheet programs, to work as mobile apps for devices running operating systems made by its rivals, Apple and Google.

The goal is to get people using Microsoft’s latest products, no matter what kind of device they prefer, said Frank Gillett, a tech analyst with Forrester Research. He said that should give Microsoft more opportunities to make money by selling premium features or apps, such as online storage, Skype minutes or music and games.

The company is already seeing an increase in sales of apps and online advertising, tied to new features in Windows 10, Nadella told analysts Thursday.

But it’s a gradual process, Gillett cautioned. Microsoft’s personal-computing division reported $12.7 billion in sales for the December quarter, down 5 percent from a year earlier. Within that division, Microsoft said revenue from licensing Windows to PC makers was also down 5 percent, although the company noted that was better than the 8.3 percent decline in overall PC sales that market researchers have estimated for the October-December quarter.

Meanwhile, analysts say Microsoft is also rapidly transforming its commercial-computing division by encouraging corporate customers to use its data centres. Microsoft’s commercial “cloud computing” service is now the industry’s second-largest, after Amazon’s.

The potential for that business “is massive – larger than any market we have ever participated in,” Nadella said Thursday.

Revenue for Microsoft’s cloud division rose 5 percent, to $6.3 billion, for the December quarter. The company has had more success in that business than other established commercial tech giants like Hewlett-Packard and Oracle, according to Ives, who called cloud computing a “bedrock” element of Nadella’s strategy.

As for the company’s aggressive promotion of Windows 10, those promotional nudges have drawn a few complaints from PC owners who don’t necessarily want to upgrade their software. But in coming months, Microsoft says the Windows 10 upgrade will be re-categorised from “optional” to “recommended,” which means people who use the automatic update feature on older Windows PCs could find the new software has downloaded automatically.

Microsoft says users will still get a prompt asking if they want to accept or decline the upgrade. They can also revert back to their old software if they change their mind within 31 days.

Source : (gadgets.ndtv.com)


Popular micro-blogging service Twitter has announced a dedicated account for all things gaming. @TwitterGaming seeks to be the platform’s attempt to capitalise on the massive number of gaming tweets daily.

“There are thousands of gaming-related Tweets sent on Twitter each day,” Twitter said in a statement. “Whether folks are discovering a new game, Tweeting at a gaming personality, keeping up with gaming news or following their favourite sport, we want want to make it easy for gaming fans to find and join the most vibrant conversations about games.”

The company has a host of official accounts for specific interests and categories like government, television, and music to name a few. Safe to say, Twitter Gaming will operate in the same way these have. Which is usually by retweeting gaming accounts of publishers and developers while trying to drive conversation and create discussions around specific topics such as gaming history.

This comes after Twitter snagged YouTube’s Rodrigo Veloso as its director of gaming and launched its own dedicated gaming vertical. It’s a role in which he will be responsible for helping premier gaming companies and personalities maximise engagement with their burgeoning fanbase through high quality content.

At the moment though, the account has tweeted very little. Aside from the initial “Hello” and “Let’s tweet” messages and a few retweets from publishers like 2K and Activision, you can follow the account at @TwitterGaming.

Source : (gadgets.ndtv.com)